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Games

A collection of playable experiments ranging from “actually fun” to “technically a game”.

6 projects
Image from the game.
2020 UE4

Tim's Tiny Adventure

A mix of platformer, racing, and rhythm genres, made for the 2020 Epic MegaJam, where timing is everything.

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Image from the game.
2020 UE4 · C++

Cassiopeia

A prototype 2D space shooter with crafting mechanics

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Image from the game.
2020 UE4 · C++

Crystal Cavern

A puzzle game where you roll a ball, collect crystals, and avoid various dangers.

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Image from the game.
2019 TIC-80 · Lua

Cumulus

A game about directing wind to push clouds over drought-stricken cities, made in two weeks for the Shacknews game jam.

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Image from the game.
Honorable mention in Gynvael’s GameDev Challenge
2019 JavaScript

Infestation

Lead your squad to safety through a space station by matching door signals (frequency, amplitude, and offset) while fending off alien organisms in every room.

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// other projects

Other Projects

Procedural Audio Prototype

Advent of Code

  • Solutions to programming puzzles
  • Completed for fun and to sharpen my C++ skills