
Tim's Tiny Adventure
A mix of platformer, racing, and rhythm genres, made for the 2020 Epic MegaJam, where timing is everything.
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A collection of playable experiments ranging from “actually fun” to “technically a game”.

A mix of platformer, racing, and rhythm genres, made for the 2020 Epic MegaJam, where timing is everything.

A prototype 2D space shooter with crafting mechanics

A puzzle game where you roll a ball, collect crystals, and avoid various dangers.

A game about directing wind to push clouds over drought-stricken cities, made in two weeks for the Shacknews game jam.

A mashup of Tetris and Arkanoid with a hint of tower defense, completed in one week for OLC CodeJam 2019.

Lead your squad to safety through a space station by matching door signals (frequency, amplitude, and offset) while fending off alien organisms in every room.