
Tim's Tiny Adventure
[UE4]
A mix of platformer, racing, and rhythm genres, made for the 2020 Epic MegaJam, where timing is everything.

A mix of platformer, racing, and rhythm genres, made for the 2020 Epic MegaJam, where timing is everything.

A prototype 2D space shooter with crafting mechanics

A puzzle game where you roll a ball, collect crystals, and avoid various dangers.

A game about directing wind to push clouds over drought-stricken cities, made in two weeks for the Shacknews game jam.

Won 1st place in the olcCodeJam2019.
A mashup of Tetris and Arkanoid with a hint of tower defense, completed in one week for OLC CodeJam 2019.

Won honorable mention price in the Gynvael’s Winter GameDev Challenge 2018/19.
Lead your squad to safety through a space station by matching door signals (frequency, amplitude, and offset) while fending off alien organisms in every room.